The need for a philosophy of technology

If interactive systems are knowingly designed to change human attitudes and behaviors, we would also need a philosophy of technology that provides us the means for revealing, analyzing, and discussing the human, social, cultural, ethical, and political implications of these changes—that helps us understand ‘the new good’. Daniel Fallman, 2007 @dfallman Paper URL: http://link.springer.com/chapter/10.1007/978-3-540-77006-0_35    

We cannot escape from the metaphor

Metaphors and metonymies are the two more used rhetorical figures in HCI. Will we be able of getting rid of metaphors and metonymies in HCI design and experience design ever?