I came across the video of the new Facebook “Reactions.” It was a nice surprise going beyond the “dislike” button that everyone was talking about weeks ago. Today we’re launching a test of Reactions — a more expressive Like button. The Like button has been a part of Facebook for a long time. Billions of […]
It’s been a half year since Google released Material Design. I still see it as a great strategy to bring a vocabulary to designers and users for understanding how UIs work. From that design framework, cards have caught my attention from the first time. I always wonder, are cards about UX or are they really about information […]
Because my research is related to user interfaces, I thought it’d be a nice idea to create a Pinterest board in order to start collecting UI/UX samples. Nevertheless, colleagues have showed me this cool UI pattern libraries, whose content is great for both practitioners and researchers. Therefore, I’ll use this post to create a list for these online […]
Google has launched its new design guidelines called “Material Design”. The name caught my attention, since I’m convinced, as visual designer, that observable pixels are really material to play; that is, to create user interfaces. What’s the possible meaning of this called design language? Well, I bet that my understanding of observable pixels as actual material is not […]
“Design participation is an evolving practice of making, telling and enacting. The iterative flow of events between these activities is essential, not only for participation to occur naturally, but for participation to occur with ease and with joy. When we can fully engage people’s minds, hearts and bodies in imagining and expressing future situations of […]
In a previous post I commented about some examples of flat design for user interfaces (UI) and about the prominent use of the circle—as the basic widget component in such design. Later, I found this novel user interface design for car controls proposed by Matthaeus Krenn. Video of the UI in action: From my perspective, this is a […]
One interesting aspect that we can notice about flat design interfaces is the recurrent use of circular forms. When circles and circumferences are employed to compose interface widgets, they seem to express time effectively without the necessity of more visual information.
Where is the limit between an interactive system’s agency and the user’s control? Is Facebook converting us into passive, lazy users?
The Academy of Art University in San Francisco received to John Kolko and Donald Norman –two of the most known theorists in the field of [Interaction] Design. The first question they were asked was to point out the key differences between art and design. I really do believe that making this question in this context is […]