Here are some of the presentations that I have made for lecturing human-computer interaction and visual design for user experience. I hope you find them useful 🙂
Category Archives: Pedagogy
As part of the course INFO-I300: Human-Computer Interaction Design in Indiana University, I’ve created a small tutorial about sketchnoting. This is the first time that I write down the rationale for the way in which I take notes. It was an insightful and interesting exercise. My quick insights are: Sketchnoting helps to organize and synthesize […]
Google’s material design
Google has launched its new design guidelines called “Material Design”. The name caught my attention, since I’m convinced, as visual designer, that observable pixels are really material to play; that is, to create user interfaces. What’s the possible meaning of this called design language? Well, I bet that my understanding of observable pixels as actual material is not […]
Art vs. Design. Should we stop asking that?
The Academy of Art University in San Francisco received to John Kolko and Donald Norman –two of the most known theorists in the field of [Interaction] Design. The first question they were asked was to point out the key differences between art and design. I really do believe that making this question in this context is […]