Here are some of the presentations that I have made for lecturing human-computer interaction and visual design for user experience. I hope you find them useful 🙂
“An expert subjectivity is needed in design, because “design professionals” require a cultivated ability to read socio-cultural signs and trends; a creative and reasoned ability to explore alternative futures; a verbal ability to articulate these activities; a receptiveness to alternative framings and a willingness to explore highly variable alternative directions; and above all a personal […]
In the book, “Experience Design: Technology for All the Right Reasons” by Marc Hassenzahl (2010), there’s a section labeled, “Do needs have different priorities?” Below is last paragraph of that, “Identifying situations, which imply the systematic deprivation of a need, is an important starting point for Experience Design. It is difficult to “sell” an experience […]
Below, there is an extract (part of the introduction) from the paper “Experience-Oriented and Product-Oriented Evaluation: Psychological Need Fulfillment, Positive Affect, and Product Perception” by Hassenzahl, Wiklund-Engblom, Bengs, Hägglund, and Diefenbach (2015). Sometimes I feel that we have diluted the notion of UX. However, this text reminds me that academia is there for the study […]
This is a personal post about online resources that talk about conducting research. I expect this list to be organic, and this is for me to not forget while I’m working on my (HCI + design) dissertation. However, I hope it’s helpful for you too!
ATTN: We have extended the submission deadline for the CHI 2016 Workshop on Visual Literacy & HCI to February 1st, 2016 Call for Position Papers: “Visual Literacy & HCI” CHI 2016 Workshop to promote visual literacy as first class competency in HCI research and practice ============================= OBJECTIVE ============================= The goal of this workshop is to […]
In the paper “The Rhetorical Situation,” Bitzer (1992) claims that rhetoricians don’t treat the formal aspects of the type of situation in which speakers or writers create rhetorical discourse. In the same text, he remarks, “Each reader probably can recall a specific time and place when there was opportunity to speak on some urgent matter, and […]
As part of the course INFO-I300: Human-Computer Interaction Design in Indiana University, I’ve created a small tutorial about sketchnoting. This is the first time that I write down the rationale for the way in which I take notes. It was an insightful and interesting exercise. My quick insights are: Sketchnoting helps to organize and synthesize […]
“Design participation is an evolving practice of making, telling and enacting. The iterative flow of events between these activities is essential, not only for participation to occur naturally, but for participation to occur with ease and with joy. When we can fully engage people’s minds, hearts and bodies in imagining and expressing future situations of […]
A quick reflection among two PhD students and Research Assistants on Human-Computer Interaction Design at Indiana University Bloomington.